Walraven // Forums // Thread 1639
"second store" doesn't allow me to enter second store, sora, 2004-03-06 16:48:18
"second store" doesn't allow me to enter second store
True, acius, 2004-03-06 21:18:53
This is even uglier than it was.
I really want to figure out a better solution for this. Really. One idea is to forbid people from building things that would give ambiguous exits altogether. Anyone got any less onerous ideas?
I really want to figure out a better solution for this. Really. One idea is to forbid people from building things that would give ambiguous exits altogether. Anyone got any less onerous ideas?
sings, malap, 2004-03-06 21:24:46
If there's a sign with a name on it, remove the 'store' exit and make them type 'sora' to go there. Doesn't work for all buildings, but will help some.
Otherwise, housing customizations. 'green house', 'old house', etc.
Otherwise, housing customizations. 'green house', 'old house', etc.
OK, better solution on its way, acius, 2004-03-06 22:37:24
First off, I've improved support for multi-word exit names. This still doesn't cover second/third/fourth stuff, but it will work for, i.e., 'aeao store', which is what his exit is currently named.
Secondly, I think we just need to forbid players to create situations where the exit names are identical. This is still not done.
Secondly, I think we just need to forbid players to create situations where the exit names are identical. This is still not done.
note, sora, 2005-07-16 12:01:30
thread 1802 has information regarding this from acius
thread 1831 is related
and thread 1406 is only remotely related
thread 1831 is related
and thread 1406 is only remotely related