Walraven // Forums // Thread 1614
Being able to domesticate and breed animals., trodo, 2004-03-02 20:57:51
Being able to domesticate and breed animals.
Breeding, zarylse, 2004-03-04 03:15:29
I have a genetics system that I need to finish up. It's mostly done; in fact, I would say it IS done except that I've been so busy with coursework that I've forgotten whether I actually fixed the last issues it had, so I need a little more time (probably spring break in a couple weeks) to verify that I am, in fact, done.
So animals have the ability to be bred -- ie, they can carry inheritable traits -- but players don't currently have a way to selectively mate critters. Ideas on the command interface for that?
So animals have the ability to be bred -- ie, they can carry inheritable traits -- but players don't currently have a way to selectively mate critters. Ideas on the command interface for that?
a series of steps, malap, 2004-03-04 22:09:29
First the player needs to put them in a room together, and then issue these commands:
* dim lights
* get Barry White CD
* put CD in player
* push button play on CD player
* go out
* close door
* dim lights
* get Barry White CD
* put CD in player
* push button play on CD player
* go out
* close door
lol, aeao, 2004-03-04 22:27:25
anyway. We might want to be able to get animals first. you cant really move them yet. You could hope two rabbits happen to wander into your house and force them to procreate
yeah..., allaryin, 2004-03-24 00:18:25
I'm pretty sure we will probably settle for leaving the animals locked up together until they breed.
Animal domestication, however, really should be a priority for somebody... domesticated animals will be incredibly less likely to wander, and will follow their owner places.
There should also be a special command for killing domesticated animals without resorting to the combat system. Perhaps the butcher command should be expanded to work on living targets so long as they are domesticated (and identified as viable food sources, you sickos).
I would guess that butchering domesticated animals would produce more and better meat than butchering animals that have been hunted (which also needs to be implemented separately from combat) or killed via swords and socrery :P
Also, with certain domesticated animals, it should be possible to train them to perform certain tasks, such as guard duty, delivery, and pulling plows/carts. Of course, riding is also an option later on ;)
Animal domestication, however, really should be a priority for somebody... domesticated animals will be incredibly less likely to wander, and will follow their owner places.
There should also be a special command for killing domesticated animals without resorting to the combat system. Perhaps the butcher command should be expanded to work on living targets so long as they are domesticated (and identified as viable food sources, you sickos).
I would guess that butchering domesticated animals would produce more and better meat than butchering animals that have been hunted (which also needs to be implemented separately from combat) or killed via swords and socrery :P
Also, with certain domesticated animals, it should be possible to train them to perform certain tasks, such as guard duty, delivery, and pulling plows/carts. Of course, riding is also an option later on ;)
butchering, landshark, 2004-04-19 11:50:57
More thoughts on butchering...
Perhaps butchering an animal (domesticated or not) would result in a larger amount of material (skins, meat, etc) than simply 'killing' an animal (domesticated or not). If you are going to butcher something there is usually a very precise process that results in the best quality, etc of the remains. While simply killing something could result in the damaging of the skin/pelt and or taking chunks of meat out of the animal. Gross, yes, but I think that makes sense?
Perhaps butchering an animal (domesticated or not) would result in a larger amount of material (skins, meat, etc) than simply 'killing' an animal (domesticated or not). If you are going to butcher something there is usually a very precise process that results in the best quality, etc of the remains. While simply killing something could result in the damaging of the skin/pelt and or taking chunks of meat out of the animal. Gross, yes, but I think that makes sense?