Walraven // Forums // Incoming Ideas
- stats page needs to separate by year and have a graphical graph
- somebody write a stinking 'snoop' wiz command already ;)
- blank paper should combine like any other resource
- scroll case for holdign scrolls specifically. Made of leather or wood
- It would nice if you stopped losing blood as a result of casting heal on yourself.
- Teach might work better if it were a separate skill than if it depended solely on the level possessed of the skill to be taught.
- gravel path: for those times when roads are neither appropriate nor desired.
- master keys: ability to set a lock to accept more than one key so that the "locksmith" who created it always has access. Single
- clocks, timers - allow you to wake up when dinner is done cooking
- fancier mines - not all diggable, some open cavern regions, not all square
- peons should be able to give their masters more information such as how much they are carrying of various objects (wood, food, e
- peons need to be programmed with the basic ability to acquire food and water when dying. Being able to tell them where food and
- food preservation - iceboxes, pickling
- form default command to enable you to set what your 'unarmed' form will be, whether brawl or spellcaster at this point.
- make death shout and corpse description consider cause of death / damage type
- i was wondering if there might be a balance for us to discern for ourselves how much things weighed. And if we had a control we
- nolife should show the time of today's biggest login, and the date of the biggest login ever
- farming: the turns accumulate, yes, but you have to exhaust them three turns at a time. Basicly, the days don't actually pass u
- Building: Tunnel allows passage through mountains and cliffs.
- determining favor with gods -- possibly based on religion skill?
- soulhist
- make chathists store day as well as hour (good for slow lines like death)
- loaded dice
- I would like to give things to the keeper (like coins) from across the counter.
- I was just thinking of things to put in CH. I notice that some of the stuff in candle hill is treated quite differently than oth