Walraven // Forums // Bug
- the trashbag's description suggests that I should sacrifice it, but the mud doesn't seem to understand that command
- "You transform two quartz into a dark spell crystal."
- if I try to kill the lumberjack while meditating, I stand up and then sit back down again and keep meditating
- when I queue up multiple commands to recite a scroll with dark ball on it at a lumberjack, after the lumerjack is dead I get an
- fences and gates can be razed by anyone
- raze can target mines belonging to other folks
- zombies...
- when I cast create spell crystal from a scroll it uses ALL of the quartz I have instead of just one crystal
- if the down exit in a mine is still blocked, but the square above it isn't, you can still go down. :p
- Junking smith's bucket jams quest
- "walk nearest mine door" makes you go far off even if you're right next to a door
- skillme doesn't give you axe, but axe recipe says "everyone starts off with this recipe"
- l
- "stop combat" allows you to flee freely
- form shouldn't change to mental if you're already holding a weapon...and you just wielded a shield
- "It's a small leather bag, with a few crabs inside. The bag is overfilled." I didn't even know containers had exits or that it w
- brand new player disconnecting during setup causes NSDF's later.
- collision between /bin/ponder.c and /bin/soul/ponder.c
- ocean doesn't count as scenery...which makes salt water ungettable
- quitting during newbie island quest resets you
- I have two hands, I should be able to wear two rings
- starving lizard isn't devouring a fresh kill
- NSDF as soon as I logged in
- this bug is back, getting stuck in the south CH gate if coming from the south
- MOAB chain cast mend on ring//cast mend on ring "It's dead, Jim" when it's actually fixed.