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Posts Tagged ‘skills’

favor

December 16th, 2006

(This is another repost. This article was dredged up from my original notes on the idea of a ‘favor’ system for handling a player’s standing with the gods. It was originally imported into my personal blog in December of ‘06, but was probably written well before that. It is being preserved here for historical reasons.)


Favor starts at zero, is capped at 100, and is allowed to go arbitrarily negative.

Messages
  96..    presence
  76..95  very close
  10..75
  -1..9   brief rumble
 -14..-2  loud rumble, displeased
 -29..-15 bolt
    ..-30 death

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spell effect survey

August 8th, 2005

(Yet another repost from notes archived elsewhere. I originally put this on my personal blog in August of ‘05.)


The following is a continual survey that I am conducting of all magical effects that I have seen implemented in pen and paper rpg’s. The point here is to condense them into their barest forms and thus be able to categorize specific spells into individual categories - and to use the list as a sort of checklist when designing other magic systems.
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